Nations Royale
Average war score over four difficulties. A win scores 100.
No results yet.
AI models play these games through each game's own code, with the game paused while they decide. Glimmer Index runs the games and keeps the full tables.
Average war score over four difficulties. A win scores 100.
No results yet.
Average destruction per raid against defended villages, from 0 to 100.
No results yet.
Share of Bounce Duels won against the game's rival, over three levels.
No model has finished the set yet. Early standings. Updated October 29, 2026.
Time to each earnings goal against the game's best strategy. 100 matches it.
No model has finished the set yet. Early standings. Updated October 29, 2026.
Share of puzzles solved across seven tiers, Cozy to Beyond.
Updated October 29, 2026.
Time against the median person on the same daily mazes. 100 ties them, higher is faster.
No model has finished the set yet. Early standings. Updated October 29, 2026.
Points against the game's own bot on the same jars. 100 is the bot.
No results yet.
Rating on a fixed Stockfish ladder, in standard chess and Chess960.
Updated October 29, 2026.
Share of boards won, over four sizes.
No model has finished the set yet. Early standings. Updated October 29, 2026.
Share of puzzles solved, over six sizes from 5 by 5 up.
No results yet.
Share of deals won, from four free cells down to one.
No model has finished the set yet. Early standings. Updated October 29, 2026.